Per-save files in a subfolder called data in the mod's folder - edits in this file will only affect the corresponding save.Ĭustom global files in a subfolder called custom in the mod's folder - edits in these files will affect all saves.Ī single global file in the mod's folder called map_data.json - edits in this file will affect all saves. There are three types of JSON file the mod will pull edits from: To change which layer you are affecting with the scroll wheel, hold down the layer mod key (default Left Shift) while using the scroll wheel.įor maps with multiple tile sheets, you can change the selected tile's tile sheet (for the current selected layer) by holding down the sheet mod key (default Left Alt) while scrolling.Ĭhanging tile index and tile sheet will not work for animated tiles. The copied tile actually can contain tiles for multiple layers, so scrolling will only change the tile index for a single layer at a time. Once you have selected a tile to copy, you can use the scroll wheel or customizable scroll buttons (default Up and Down arrow keys) to pick a tile index from the tile's tile sheet. Should work with all farm types and custom maps. To stop editing, press the activation hotkey again or Esc.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |